建立可驗證的 PokeBonk Build

先定義一個戰局問題,選能實際命中的核心招式,再用輔助招式補範圍或生存。兩個合格招式都到等級 8 且有 Bill's Machine 才規劃 Fusion,並以相同條件重測。

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本頁目錄
Evidence-bounded examples

Three starter Fusion build plans

These are reproducible planning routes, not “best builds.” Recipes come from the official Season 2 reference and current Fusion rules; damage rankings and guaranteed offers are not claimed.

Bulbasaur

Flower Beam route

Core inputs
Razor Leaf + Solar Beam
Upgrade priority
Acquire both eligible inputs, then bring each to level 8 before using Bill's Machine.
Why it works as a plan
The verified recipe gives the run a concrete two-move objective and frees one input slot after Fusion.
Stop condition
Abandon the route if the inputs do not appear, are not contributing, or survival needs take priority.
Charmander

Fiery Whirlwind route

Core inputs
Fire Spin + Flamethrower
Upgrade priority
Treat the two level-8 inputs as the priority; Ember is the documented opening move, not a recipe input.
Why it works as a plan
The plan prevents a common name-based mistake and gives Bill's Machine an explicit target.
Stop condition
Do not reserve weak choices merely to force the recipe; the live preview and current run remain authoritative.
Squirtle

Hydro Spiral route

Core inputs
Rapid Spin + Hydro Pump
Upgrade priority
Secure both inputs and level them evenly enough to reach level 8 before the available machine is spent.
Why it works as a plan
The route links move selection, upgrade allocation and Fusion timing instead of listing unrelated good cards.
Stop condition
Random offers can delay either input, and the recipe is not evidence of a universal damage or survival advantage.

Version scopeFusion requirements rechecked against Beta v0.8.62 on 2026-10-28. The example routes do not claim measured DPS, a guaranteed offer order or a universal winner.

步驟 1

核心與輔助

清怪慢要穩定範圍,Boss 太久要持續單體,容易被貼近則補空間或防禦。新招式補缺口,已有貢獻者優先升級。

步驟 2

已驗證路線

Razor Leaf + Solar Beam → Flower Beam;Fire Spin + Flamethrower → Fiery Whirlwind;Rapid Spin + Hydro Pump → Hydro Spiral。結果取代第一個輸入並釋放第二槽。

步驟 3

道具與 Lab

4th move 增加招式槽,Fourth option 增加升級選項;Refresh、Skip、Banish、Vitamin 與 Item 不能混為一談。

步驟 4

實戰與替代

在 Pause 比較總傷害與近期 DPS,再檢查其他傷害來源。隨機卡不配合就不要硬做 Fusion,先選能解決當下問題的替代招式。