검증 가능한 PokeBonk 빌드
한 가지 런 문제를 정하고 실제로 맞는 핵심 기술과 범위/생존 보조를 고릅니다. 유효한 두 기술이 레벨 8이고 Bill's Machine이 있을 때만 Fusion을 계획하고 같은 조건으로 재시험합니다.
이 페이지
Three starter Fusion build plans
These are reproducible planning routes, not “best builds.” Recipes come from the official Season 2 reference and current Fusion rules; damage rankings and guaranteed offers are not claimed.
Flower Beam route
- Core inputs
- Razor Leaf + Solar Beam
- Upgrade priority
- Acquire both eligible inputs, then bring each to level 8 before using Bill's Machine.
- Why it works as a plan
- The verified recipe gives the run a concrete two-move objective and frees one input slot after Fusion.
- Stop condition
- Abandon the route if the inputs do not appear, are not contributing, or survival needs take priority.
Fiery Whirlwind route
- Core inputs
- Fire Spin + Flamethrower
- Upgrade priority
- Treat the two level-8 inputs as the priority; Ember is the documented opening move, not a recipe input.
- Why it works as a plan
- The plan prevents a common name-based mistake and gives Bill's Machine an explicit target.
- Stop condition
- Do not reserve weak choices merely to force the recipe; the live preview and current run remain authoritative.
Hydro Spiral route
- Core inputs
- Rapid Spin + Hydro Pump
- Upgrade priority
- Secure both inputs and level them evenly enough to reach level 8 before the available machine is spent.
- Why it works as a plan
- The route links move selection, upgrade allocation and Fusion timing instead of listing unrelated good cards.
- Stop condition
- Random offers can delay either input, and the recipe is not evidence of a universal damage or survival advantage.
Version scopeFusion requirements rechecked against Beta v0.8.62 on 2026-10-28. The example routes do not claim measured DPS, a guaranteed offer order or a universal winner.
역할
무리는 안정적 범위, 보스는 지속 단일 피해, 포위는 거리나 방어가 필요합니다. 이미 기여하는 기술을 먼저 강화하세요.
검증된 경로
Razor Leaf + Solar Beam → Flower Beam; Fire Spin + Flamethrower → Fiery Whirlwind; Rapid Spin + Hydro Pump → Hydro Spiral. 결과가 첫 입력을 대체하고 둘째 슬롯을 비웁니다.
Lab과 아이템
4th move는 슬롯, Fourth option은 선택지입니다. Refresh, Skip, Banish, Vitamin, Item을 현재 효과/가격으로 구분하세요.
실전
Pause에서 누적 피해, 최근 DPS, 기타 피해 출처를 비교합니다. 카드가 안 나오면 Fusion을 강요하지 말고 현재 실패를 해결하는 대안을 고릅니다.