検証できるPokeBonkビルド
ランの問題を一つ決め、実際に当たる主力技と範囲・生存を補う技を選びます。対象2技がレベル8でBill's Machineがある時だけFusionを計画し、同条件で再試行します。
このページ
Three starter Fusion build plans
These are reproducible planning routes, not “best builds.” Recipes come from the official Season 2 reference and current Fusion rules; damage rankings and guaranteed offers are not claimed.
Flower Beam route
- Core inputs
- Razor Leaf + Solar Beam
- Upgrade priority
- Acquire both eligible inputs, then bring each to level 8 before using Bill's Machine.
- Why it works as a plan
- The verified recipe gives the run a concrete two-move objective and frees one input slot after Fusion.
- Stop condition
- Abandon the route if the inputs do not appear, are not contributing, or survival needs take priority.
Fiery Whirlwind route
- Core inputs
- Fire Spin + Flamethrower
- Upgrade priority
- Treat the two level-8 inputs as the priority; Ember is the documented opening move, not a recipe input.
- Why it works as a plan
- The plan prevents a common name-based mistake and gives Bill's Machine an explicit target.
- Stop condition
- Do not reserve weak choices merely to force the recipe; the live preview and current run remain authoritative.
Hydro Spiral route
- Core inputs
- Rapid Spin + Hydro Pump
- Upgrade priority
- Secure both inputs and level them evenly enough to reach level 8 before the available machine is spent.
- Why it works as a plan
- The route links move selection, upgrade allocation and Fusion timing instead of listing unrelated good cards.
- Stop condition
- Random offers can delay either input, and the recipe is not evidence of a universal damage or survival advantage.
Version scopeFusion requirements rechecked against Beta v0.8.62 on 2026-10-28. The example routes do not claim measured DPS, a guaranteed offer order or a universal winner.
役割を決める
集団には安定した範囲、Bossには継続単体、接近死には距離や防御。機能する技を先に強化します。
確認済みFusion
Razor Leaf + Solar Beam → Flower Beam、Fire Spin + Flamethrower → Fiery Whirlwind、Rapid Spin + Hydro Pump → Hydro Spiral。結果は1番目を置換し2番目を空けます。
Labとアイテム
4th moveは技枠、Fourth optionは提示数です。Refresh、Skip、Banish、Vitamin、Itemは別々に確認します。
実戦確認
Pauseで合計と直近DPS、UltimateやPassiveなどの帰属を比較します。候補が来なければFusionを強制せず、現在の不足を埋める代替技を使います。