Cómo crear una build verificable

Define un problema de la partida, elige un movimiento principal que conecte y apoyo para alcance o supervivencia. Planea Fusion solo con dos entradas válidas a nivel 8 y Bill's Machine; repite con el mismo compañero, región, modo y dificultad.

JugarEl juego oficial se abre en otra pestaña
En esta página
Evidence-bounded examples

Three starter Fusion build plans

These are reproducible planning routes, not “best builds.” Recipes come from the official Season 2 reference and current Fusion rules; damage rankings and guaranteed offers are not claimed.

Bulbasaur

Flower Beam route

Core inputs
Razor Leaf + Solar Beam
Upgrade priority
Acquire both eligible inputs, then bring each to level 8 before using Bill's Machine.
Why it works as a plan
The verified recipe gives the run a concrete two-move objective and frees one input slot after Fusion.
Stop condition
Abandon the route if the inputs do not appear, are not contributing, or survival needs take priority.
Charmander

Fiery Whirlwind route

Core inputs
Fire Spin + Flamethrower
Upgrade priority
Treat the two level-8 inputs as the priority; Ember is the documented opening move, not a recipe input.
Why it works as a plan
The plan prevents a common name-based mistake and gives Bill's Machine an explicit target.
Stop condition
Do not reserve weak choices merely to force the recipe; the live preview and current run remain authoritative.
Squirtle

Hydro Spiral route

Core inputs
Rapid Spin + Hydro Pump
Upgrade priority
Secure both inputs and level them evenly enough to reach level 8 before the available machine is spent.
Why it works as a plan
The route links move selection, upgrade allocation and Fusion timing instead of listing unrelated good cards.
Stop condition
Random offers can delay either input, and the recipe is not evidence of a universal damage or survival advantage.

Version scopeFusion requirements rechecked against Beta v0.8.62 on 2026-10-28. The example routes do not claim measured DPS, a guaranteed offer order or a universal winner.

Paso 1

Núcleo y apoyo

Para grupos busca área fiable; para bosses, daño sostenido; si te rodean, espacio o defensa. Mejora lo que ya contribuye.

Paso 2

Rutas verificadas

Razor Leaf + Solar Beam → Flower Beam; Fire Spin + Flamethrower → Fiery Whirlwind; Rapid Spin + Hydro Pump → Hydro Spiral. El resultado sustituye la primera entrada y libera la segunda.

Paso 3

Objetos y Lab

4th move añade ranura; Fourth option añade una oferta. Refresh, Skip, Banish, Vitamin e Item son sistemas distintos y exigen leer efecto y precio actuales.

Paso 4

Validación

En Pause compara daño total, DPS reciente y fuentes separadas. Si no salen las cartas, no fuerces Fusion: usa una alternativa que resuelva el problema actual.